playerfetchcsinfologic.go 1.0 KB

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  1. package logic
  2. import (
  3. "context"
  4. "google.golang.org/protobuf/types/known/structpb"
  5. "ylink/apis/cmd/internal/svc"
  6. "ylink/apis/cmd/pb"
  7. "github.com/zeromicro/go-zero/core/logx"
  8. )
  9. type PlayerFetchCsInfoLogic struct {
  10. ctx context.Context
  11. svcCtx *svc.ServiceContext
  12. logx.Logger
  13. }
  14. func NewPlayerFetchCsInfoLogic(ctx context.Context, svcCtx *svc.ServiceContext) *PlayerFetchCsInfoLogic {
  15. return &PlayerFetchCsInfoLogic{
  16. ctx: ctx,
  17. svcCtx: svcCtx,
  18. Logger: logx.WithContext(ctx),
  19. }
  20. }
  21. func (l *PlayerFetchCsInfoLogic) PlayerFetchCsInfo(in *pb.PlayerFetchCsInfoReq) (*pb.CmdResp, error) {
  22. l.Logger.Infof("invoke PlayerFetchCsInfo func, cs_id: %s", in.CsId)
  23. data, err := structpb.NewStruct(map[string]interface{}{
  24. "cs_id": "cs_1231",
  25. "cs_nickname": "vip客服1231",
  26. "cs_avatar_url": "https://www.baidu.com",
  27. "cs_signature": "服务时间:9:30-20:30",
  28. "online_status": 1,
  29. })
  30. if err != nil {
  31. return nil, err
  32. }
  33. return &pb.CmdResp{
  34. Code: 0,
  35. Msg: "success",
  36. Data: data,
  37. }, nil
  38. }