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- package logic
- import (
- "context"
- "ylink/comm/ctxdata"
- "ylink/core/cmd/rpc/cmd"
- "github.com/zeromicro/go-zero/core/logx"
- "ylink/bff/cmdbff/api/internal/svc"
- )
- type PlayerDisconnectLogic struct {
- logx.Logger
- ctx context.Context
- svcCtx *svc.ServiceContext
- }
- func NewPlayerDisconnectLogic(ctx context.Context, svcCtx *svc.ServiceContext) *PlayerDisconnectLogic {
- return &PlayerDisconnectLogic{
- Logger: logx.WithContext(ctx),
- ctx: ctx,
- svcCtx: svcCtx,
- }
- }
- func (l *PlayerDisconnectLogic) PlayerDisconnect() error {
- playerId := ctxdata.GetPlayerIdFromCtx(l.ctx)
- gameId := ctxdata.GetGameIdFromCtx(l.ctx)
- _, err := l.svcCtx.CmdRpc.PlayerDisconnect(l.ctx, &cmd.PlayerDisconnectReq{
- PlayerId: playerId,
- GameId: gameId,
- })
- return err
- }
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