1234567891011121314151617181920212223242526272829303132333435363738 |
- // Code generated by goctl. DO NOT EDIT!
- // Source: auth.proto
- package server
- import (
- "context"
- "ylink/core/auth/rpc/internal/logic"
- "ylink/core/auth/rpc/internal/svc"
- "ylink/core/auth/rpc/pb"
- )
- type AuthServer struct {
- svcCtx *svc.ServiceContext
- pb.UnimplementedAuthServer
- }
- func NewAuthServer(svcCtx *svc.ServiceContext) *AuthServer {
- return &AuthServer{
- svcCtx: svcCtx,
- }
- }
- func (s *AuthServer) PlayerAuth(ctx context.Context, in *pb.PlayerAuthReq) (*pb.AuthResp, error) {
- l := logic.NewPlayerAuthLogic(ctx, s.svcCtx)
- return l.PlayerAuth(in)
- }
- func (s *AuthServer) CsAuth(ctx context.Context, in *pb.CsAuthReq) (*pb.AuthResp, error) {
- l := logic.NewCsAuthLogic(ctx, s.svcCtx)
- return l.CsAuth(in)
- }
- func (s *AuthServer) CheckAuth(ctx context.Context, in *pb.CheckAuthReq) (*pb.CheckAuthResp, error) {
- l := logic.NewCheckAuthLogic(ctx, s.svcCtx)
- return l.CheckAuth(in)
- }
|