CMakeLists.txt 1.8 KB

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  1. # For more information about using CMake with Android Studio, read the
  2. # documentation: https://d.android.com/studio/projects/add-native-code.html
  3. # Sets the minimum version of CMake required to build the native library.
  4. cmake_minimum_required(VERSION 3.4.1)
  5. # Creates and names a library, sets it as either STATIC
  6. # or SHARED, and provides the relative paths to its source code.
  7. # You can define multiple libraries, and CMake builds them for you.
  8. # Gradle automatically packages shared libraries with your APK.
  9. include_directories(src/main/cpp/include)
  10. include_directories(src/main/cpp/include/third_part)
  11. include_directories(src/main/cpp/include/aes)
  12. aux_source_directory(src/main/cpp DIR_SOURCE)
  13. aux_source_directory(src/main/cpp/include/third_part/json JSON_SOURCE)
  14. add_library(local_crypto STATIC IMPORTED)
  15. add_library(local_openssl STATIC IMPORTED)
  16. add_library(
  17. eyuangame-drive
  18. SHARED
  19. ${DIR_SOURCE}
  20. ${JSON_SOURCE}
  21. )
  22. # Searches for a specified prebuilt library and stores the path as a
  23. # variable. Because CMake includes system libraries in the search path by
  24. # default, you only need to specify the name of the public NDK library
  25. # you want to add. CMake verifies that the library exists before
  26. # completing its build.
  27. find_library( # Sets the name of the path variable.
  28. log-lib
  29. # Specifies the name of the NDK library that
  30. # you want CMake to locate.
  31. log)
  32. # Specifies libraries CMake should link to your target library. You
  33. # can link multiple libraries, such as libraries you define in this
  34. # build script, prebuilt third-party libraries, or system libraries.
  35. target_link_libraries( # Specifies the target library.
  36. eyuangame-drive
  37. # local_crypto
  38. # local_openssl
  39. # Links the target library to the log library
  40. # included in the NDK.
  41. ${log-lib})