123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354 |
- # For more information about using CMake with Android Studio, read the
- # documentation: https://d.android.com/studio/projects/add-native-code.html
- # Sets the minimum version of CMake required to build the native library.
- cmake_minimum_required(VERSION 3.4.1)
- # Creates and names a library, sets it as either STATIC
- # or SHARED, and provides the relative paths to its source code.
- # You can define multiple libraries, and CMake builds them for you.
- # Gradle automatically packages shared libraries with your APK.
- include_directories(src/main/cpp/include)
- include_directories(src/main/cpp/include/third_part)
- include_directories(src/main/cpp/include/aes)
- aux_source_directory(src/main/cpp DIR_SOURCE)
- aux_source_directory(src/main/cpp/include/third_part/json JSON_SOURCE)
- add_library(local_crypto STATIC IMPORTED)
- add_library(local_openssl STATIC IMPORTED)
- add_library(
- eyuangame-drive
- SHARED
- ${DIR_SOURCE}
- ${JSON_SOURCE}
- )
- # Searches for a specified prebuilt library and stores the path as a
- # variable. Because CMake includes system libraries in the search path by
- # default, you only need to specify the name of the public NDK library
- # you want to add. CMake verifies that the library exists before
- # completing its build.
- find_library( # Sets the name of the path variable.
- log-lib
- # Specifies the name of the NDK library that
- # you want CMake to locate.
- log)
- # Specifies libraries CMake should link to your target library. You
- # can link multiple libraries, such as libraries you define in this
- # build script, prebuilt third-party libraries, or system libraries.
- target_link_libraries( # Specifies the target library.
- eyuangame-drive
- # local_crypto
- # local_openssl
- # Links the target library to the log library
- # included in the NDK.
- ${log-lib})
|