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- plugins {
- id 'com.android.library'
- id 'kotlin-android'
- }
- android {
- compileSdk rootProject.ext.android.compileSdk
- buildToolsVersion rootProject.ext.android.buildToolsVersion
- defaultConfig {
- minSdk rootProject.ext.android.minSdk
- targetSdk rootProject.ext.android.targetSdk
- externalNativeBuild {
- cmake {
- cppFlags '-std=c++11 -frtti -fexceptions -lz'
- abiFilters 'armeabi-v7a', 'arm64-v8a', 'x86', 'x86_64'
- }
- }
- ndk {
- // 设置支持的SO库架构
- abiFilters 'armeabi-v7a', 'arm64-v8a', 'x86', 'x86_64'
- }
- }
- buildTypes {
- release {
- minifyEnabled rootProject.ext.module.minifyEnabled
- proguardFiles 'proguard-rules.pro'
- }
- }
- buildFeatures {
- buildConfig false
- }
- lintOptions {
- abortOnError false
- }
- compileOptions {
- kotlinOptions.freeCompilerArgs += ['-module-name', "cn.yyxx.eyuangame.core"]
- }
- compileOptions {
- sourceCompatibility JavaVersion.VERSION_1_8
- targetCompatibility JavaVersion.VERSION_1_8
- }
- kotlinOptions {
- jvmTarget = "1.8"
- }
- externalNativeBuild {
- cmake {
- path "CMakeLists.txt"
- }
- }
- }
- dependencies {
- //mmkv
- implementation 'com.tencent:mmkv-static:1.2.10'
- //日志采集框架
- implementation 'io.github.suyghur.dolin:zap:1.0.0'
- implementation 'androidx.core:core-ktx:1.7.0'
- implementation 'androidx.fragment:fragment-ktx:1.4.0'
- implementation 'androidx.constraintlayout:constraintlayout:2.1.2'
- implementation 'com.google.android.material:material:1.4.0'
- implementation 'com.android.installreferrer:installreferrer:2.2'
- //google
- implementation 'com.google.android.play:core:1.10.2'
- implementation 'com.google.android.gms:play-services-auth:20.0.0'
- //4.0.0的billing库消耗商品会回调两次,后续在排查,先用3.0.3
- implementation "com.android.billingclient:billing-ktx:3.0.3"
- implementation 'com.google.firebase:firebase-analytics-ktx:20.0.2'
- implementation 'com.google.firebase:firebase-crashlytics-ktx:18.2.6'
- implementation 'com.google.firebase:firebase-crashlytics-ndk:18.2.6'
- //facebook
- implementation 'com.facebook.android:facebook-android-sdk:11.2.0'
- //adjust
- implementation 'com.adjust.sdk:adjust-android:4.28.2'
- if (rootProject.ext.module.publish) {
- api files('../libs/eyuangamesdk_base_1.0.1.jar')
- } else {
- api project(':library_base')
- }
- switch (rootProject.ext.module.language){
- case 1:
- api project(':library_hk_language')
- break
- case 2:
- api project(':library_vn_language')
- break
- }
- }
- apply from: 'publish.gradle'
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