import file_utils import common_utils import xml_utils import os.path import xml.etree.ElementTree as ET import zipfile namespaces = {'android' : 'http://schemas.android.com/apk/res/android'} encoding = 'UTF-8' def execute(game, sdk, config): if not checkConfig(config): return 1 subChannel = config['subChannel'] createJmhyProperties(game, sdk, subChannel, config) common_utils.changeApplication(game, sdk, subChannel, config, 'com.tygame.tianyu.TYApplication') changePlaceholders(game, sdk, subChannel, config) return 0 def checkConfig(config): ''' 检查配置 ''' if 'properties' not in config: print('properties not exists in config') return False properties = config['properties'] if 'agent' not in properties or 'version' not in properties: print('agent or version not exists in properties') return False return True def createJmhyProperties(game, sdk, subChannel, config): ''' 创建jmhy.properties ''' print('create jmhy.properties') propValue = config['properties'] decompliePath = file_utils.getDecompliePath(game, sdk, subChannel, config['cache']) properties = os.path.join(decompliePath, 'assets', 'jmhy.properties') content = '' for key in propValue: content = '%s%s=%s\n' % (content, key, propValue[key]) file_utils.createFile(properties, content) return 0 def changePlaceholders(game, sdk, subChannel, config): ''' 处理掉占位符 ''' if 'placeholders' not in config: return 0 decompliePath = file_utils.getDecompliePath(game, sdk, subChannel, config['cache']) json = os.path.join(decompliePath, 'assets','tycollect.json') placeholders = config['placeholders'] for placeholder in placeholders: oldText = '${%s}' % placeholder newText = placeholders[placeholder] print('change placeholder %s -> %s' % (oldText, newText)) file_utils.replaceContent(json, oldText, newText) return 0