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- # -*- coding:utf-8 -*-
- import os, json, shutil
- import xml.etree.ElementTree as ET
- import traceback
- import file_utils, contants, http_utils, text_utils, apk_tool, icon_utils, Replace
- import print_log
- from print_log import printlog
- import time
- def startMerge(config_json_path):
- global gcp_code
- isSuccess = False
- errorMsg = "切包失败,请联系开发人员"
- apk_decompile_tmp_dir = ""
- try:
- # 当前脚本路径
- # PrintLog "[current_py_path]: %s"%sys.argv[0]
- # py_dir = sys.path[0]
- # PrintLog "[py_dir] : %s"%py_dir
- # 更新svn库,1脚本文件;2sdk内容;3sdk_config;4tools;5doc etc
- # os.system("svn up " + py_dir + DIR_SPLIT + ".." + DIR_SPLIT)
- # 第一个参数json文件路径
- # config_json_path = sys.argv[1]
- # 包编号
- time_start = time.time()
- json_text = file_utils.read_file(config_json_path)
- config = json.loads(json_text)
- gcp_code = config["gcp_code"]
- print_log.LOGFILE = "%s/%s.txt" % (contants.sdk_log_path, gcp_code)
- if os.path.exists(print_log.LOGFILE):
- os.remove(print_log.LOGFILE)
- http_utils.notify_cut_state(gcp_code, "5", "正在读取配置")
- printlog("[LOGFILE] : %s" % print_log.LOGFILE)
- printlog("[gcp_code] : %s" % gcp_code)
- printlog("[config_json_path] : %s" % config_json_path)
- # apk文件的全路径(eg: /sdk/develop/tools/outputs/mxd/package/0.01.150608/360/360_0.01.150608_high_all.apk )
- origin_apk_full_path = config["apk_path"] # sys.argv[1]
- printlog("[origin_apk_full_path] : %s" % origin_apk_full_path)
- if not os.path.exists(origin_apk_full_path):
- errorMsg = "找不到游戏母包,请检查"
- return isSuccess
- # apk文件全名(eg: 360_0.01.150608_high_all.apk )
- origin_apk_full_name = os.path.basename(origin_apk_full_path)
- printlog("[origin_apk_full_name] : %s" % origin_apk_full_name)
- # apk文件名(eg: 360_0.01.150608_high_all)
- origin_apk_name = os.path.splitext(origin_apk_full_name)[0]
- printlog("[origin_apk_name] : %s" % origin_apk_name)
- # apk文件路径(eg: /sdk/develop/tools/outputs/mxd/package/0.01.150608/360 )
- origin_apk_dir = os.path.dirname(origin_apk_full_path)
- printlog("[origin_apk_dir] : %s" % origin_apk_dir)
- # 渠道名
- sdk_name = config["channel_key"] # sys.argv[2]
- printlog("[sdk_name] : %s" % sdk_name)
- # 包名
- package_name = config["package_name"] # sys.argv[3]
- printlog("[package_name] : %s" % package_name)
- result = text_utils.isMatchRegExp(package_name, "0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZ.")
- if not result:
- errorMsg = "包名包含特殊字符,不允许切包"
- return isSuccess
- # 游戏编号
- gid = config['gid']
- printlog("[gid] : %s" % gid)
- # 游戏c_id
- cid = config['cid']
- printlog("[cid] : %s" % cid)
- # 渠道文件的根目录
- sdk_root_dir = contants.channel_sdk_path
- printlog("[sdk_root_dir] : %s" % sdk_root_dir)
- # 打包渠道SDK的目录
- channel_sdk_root_dir = os.path.join(sdk_root_dir, sdk_name)
- printlog("[channel_sdk_root_dir] : %s" % channel_sdk_root_dir)
- if not os.path.exists(channel_sdk_root_dir):
- errorMsg = "该渠道尚未接入完成"
- return isSuccess
- # keystore配置文件
- keystore_path = config['keystore_path']
- printlog("[keystore_path] : %s" % keystore_path)
- if not os.path.exists(keystore_path):
- errorMsg = "找不到签名文件,请检查"
- return isSuccess
- storepass = config['storepass']
- printlog("[storepass] : %s" % storepass)
- keypass = config['keypass']
- printlog("[keypass] : %s" % keypass)
- alias = config['alias']
- printlog("[alias] : %s" % alias)
- # 反编译原apk文件的输出路径
- apk_decompile_out_dir = os.path.join(origin_apk_dir, origin_apk_name)
- printlog("[apk_decompile_out_dir] : %s" % apk_decompile_out_dir)
- # icon路径
- icon_path = config['icon']
- printlog("[icon_path]: %s" % icon_path)
- meta_config = config['meta_config']
- # 版本号
- version = meta_config['version']
- printlog("[version]: %s" % version)
- v_code = meta_config['v_code']
- printlog("[v_code]: %s" % v_code)
- targetSdkVersion = meta_config['targetSdkVersion']
- printlog("[targetSdkVersion]: %s" % targetSdkVersion)
- orientation = meta_config['SDK_ORIENTATION']
- printlog("[orientation]: %s" % orientation)
- http_utils.notify_cut_state(gcp_code, "10", "正在反编译文件")
- # 判断反编译出的文件修改时间与apk修改时间比较,若比apk最则重新反编译
- ret = file_utils.compareFileModifyTime(origin_apk_full_path, apk_decompile_out_dir)
- if ret is not None:
- printlog("母包未更新,无需重新反编译")
- else:
- apk_tool.decompile(origin_apk_full_path, apk_decompile_out_dir)
- http_utils.notify_cut_state(gcp_code, "20", "正在复制文件")
- randomNumber = text_utils.getRamdomNumber(6)
- apk_decompile_tmp_dir = os.path.join(origin_apk_dir, randomNumber, 'dcm_tmp', sdk_name)
- printlog("[apk_decompile_tmp_dir] : %s" % apk_decompile_tmp_dir)
- shutil.copytree(apk_decompile_out_dir, apk_decompile_tmp_dir)
- http_utils.notify_cut_state(gcp_code, "30", "正在合并资源")
- # compileResources(apk_decompile_tmp_dir, tmp_dir, package_name)
- file_utils.modifyPkgName(apk_decompile_tmp_dir, package_name)
- # 添加打点SDK
- printlog("-----开始添加打点SDK -----")
- Replace.add_point_smali(os.path.join(sdk_root_dir, 'data-point', 'data-point'), apk_decompile_tmp_dir)
- file_utils.replace_assets_param(
- os.path.join(apk_decompile_tmp_dir, 'assets', 'datapoint_config.properties'), 'DP_BIZ_GCP_CODE', gcp_code)
- temp_manifest_path = os.path.join(apk_decompile_tmp_dir, 'AndroidManifest.xml')
- metadatas = ET.parse(temp_manifest_path).getroot().find("application").findall("meta-data")
- for meta in metadatas:
- if meta.attrib["{http://schemas.android.com/apk/res/android}name"] == "yyrh_game_code":
- values = meta.attrib["{http://schemas.android.com/apk/res/android}value"]
- file_utils.replace_assets_param(os.path.join(apk_decompile_tmp_dir, 'assets',
- 'datapoint_config.properties'), 'DP_BIZ_GAME_CODE',
- values)
- printlog("-----打点SDK添加完成 -----")
- # 合并Manifest文件
- file_utils.mergeManifest(os.path.join(sdk_root_dir, sdk_name, sdk_name + '_sdk_config.xml'),
- temp_manifest_path)
- # 合并资源
- Replace.mergeResources(os.path.join(sdk_root_dir, sdk_name, sdk_name), apk_decompile_tmp_dir)
- # 生成R文件
- # Aapt_Util.createRFile(apk_decompile_tmp_dir,True, package_name)
- temp_yyrh_cnf_path = os.path.join(apk_decompile_tmp_dir, 'assets', 'YyrhParam.cnf')
- # 替换YyrhParam中的gcp_code
- printlog(temp_yyrh_cnf_path)
- file_utils.replace_assets_param(temp_yyrh_cnf_path, "GCP_CODE", gcp_code)
- # 替换Androidmanifest.xml中的yyrh_gameChannelID为gcp_code yyrh_game_channel_id
- file_utils.replace_manifest_meta_data(temp_manifest_path, "yyrh_gameChannelID",
- gcp_code)
- # 修改debuggable为false
- # Replace.replaceAM_Debuggable("%s/AndroidManifest.xml"%apk_decompile_out_dir)
- # 替换Icon
- http_utils.notify_cut_state(gcp_code, "40", "正在修改资源")
- # 替换Icon
- printlog("----- begin replace resource -----")
- if icon_path:
- icon_utils.replace_icon(apk_decompile_tmp_dir, icon_path)
- # 替换启动页
- splash_path = config['splash']
- if splash_path:
- if os.path.exists(splash_path):
- shutil.copy(splash_path, "%s/assets/yyrh_start_image.jpg" % apk_decompile_tmp_dir)
- else:
- errorMsg = "找不到闪屏文件,请检查"
- return isSuccess
- ########### #sdk 关键字
- http_utils.notify_cut_state(gcp_code, "50", "正在替换渠道参数")
- # 替换Androidmanifest.xml中的 package_name值为包名
- file_utils.replace_content(temp_manifest_path, 'package_name', package_name)
- sdk_client_config = config['sdk_client_config']
- printlog('[sdk_client_config] : %s' % sdk_client_config)
- if sdk_client_config:
- keys = sdk_client_config.keys()
- for key in keys:
- # 替换AndroidManifest.xml中的meta-data字段
- file_utils.replace_manifest_meta_data(temp_manifest_path, key,
- sdk_client_config[key])
- # 替换assets/YyrhParam.cnf中的关键字
- file_utils.replace_assets_param(temp_yyrh_cnf_path, key,
- sdk_client_config[key])
- # 特殊渠道需要特殊处理
- Replace.special_replace(sdk_name, apk_decompile_tmp_dir, key, sdk_client_config[key])
- ########## #game 关键字
- printlog("meta_config:%s" % meta_config)
- if meta_config:
- keys = meta_config.keys()
- for key in keys:
- if key == "APP_NAME":
- file_utils.replace_string_app_name(apk_decompile_tmp_dir, meta_config[key])
- elif key == "version":
- version = meta_config[key]
- elif key == "v_code":
- v_code = meta_config[key]
- elif key == "targetSdkVersion":
- targetSdkVersion = meta_config[key]
- # 替换方向
- elif key == "SDK_ORIENTATION":
- file_utils.replace_content(temp_manifest_path, 'sdk_orientation', meta_config[key])
- file_utils.replace_assets_param(temp_yyrh_cnf_path, "SDK_ORIENTATION", meta_config[key])
- # 修改版本号
- http_utils.notify_cut_state(gcp_code, "60", "正在修改版本号")
- yml = os.path.join(apk_decompile_tmp_dir, 'apktool.yml')
- file_utils.changeVersion(yml, v_code, version, targetSdkVersion)
- file_utils.change_min_sdk_version(yml, 21)
- file_utils.merge_wx_page(package_name, apk_decompile_tmp_dir)
- http_utils.notify_cut_state(gcp_code, "70", "正在替换游戏资源")
- game_resource_replace = config['game_resource_replace']
- printlog('[game_resource_replace]:%s' % game_resource_replace)
- if game_resource_replace:
- for resource in game_resource_replace:
- if os.path.exists(resource[1]):
- file_utils.copy_file(resource[1], os.path.join(apk_decompile_tmp_dir, resource[0]), False)
- out_put_unsigned_apk_path = os.path.join(apk_decompile_tmp_dir, 'gen', '_unsigned.apk')
- out_put_signed_apk_path = os.path.join(apk_decompile_tmp_dir, 'gen', '_signed.apk')
- out_put_zipalign_apk_path = os.path.join(apk_decompile_tmp_dir, 'gen', '_zipaligned.apk')
- # 再编译
- http_utils.notify_cut_state(gcp_code, "80", "正在回编译APK")
- if apk_tool.recompile(apk_decompile_tmp_dir, out_put_unsigned_apk_path):
- errorMsg = 'apk回编译失败'
- return isSuccess
- http_utils.notify_cut_state(gcp_code, "90", "开始重签名,对齐APK")
- if apk_tool.V1signer(out_put_unsigned_apk_path, out_put_signed_apk_path, keystore_path, storepass, alias,
- keypass):
- errorMsg = 'apk回编译失败'
- return isSuccess
- printlog("开始执行apk压缩")
- if apk_tool.zipalign(out_put_signed_apk_path, out_put_zipalign_apk_path):
- errorMsg = 'apk压缩失败'
- return isSuccess
- dis_path = os.path.join(contants.out_put_dir,
- "g%s_%s_%s_%s.apk" % (gid, sdk_name, package_name, gcp_code))
- apkDstDir = os.path.dirname(dis_path)
- if not os.path.exists(apkDstDir):
- os.makedirs(apkDstDir)
- shutil.copyfile(out_put_zipalign_apk_path, dis_path)
- time_end = time.time()
- time_c = time_end - time_start
- printlog("APK路径:%s" % dis_path)
- printlog("切包总用时:%s秒" % time_c)
- isSuccess = True
- except Exception as err:
- printlog(errorMsg)
- printlog("cut error occur:%s" % err)
- printlog(traceback.format_exc())
- finally:
- if isSuccess:
- http_utils.notify_cut_state(gcp_code, "100", "切包成功(点击复制链接)")
- else:
- http_utils.notify_cut_state(gcp_code, "99", errorMsg)
- if apk_decompile_tmp_dir:
- printlog('清空打包临时目录')
- printlog('[apk_decompile_tmp_dir]:%s' % os.path.dirname(apk_decompile_tmp_dir))
- file_utils.delete_folder(os.path.dirname(apk_decompile_tmp_dir))
- return isSuccess
- if __name__ == "__main__":
- pass
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