package logic import ( "context" "github.com/golang-jwt/jwt/v4" "github.com/pkg/errors" "ylink/comm/globalkey" "ylink/comm/jwtkey" "ylink/comm/result" "ylink/core/inner/rpc/inner" "ylink/flowsrv/rpc/internal/mgr" "ylink/flowsrv/rpc/internal/svc" "ylink/flowsrv/rpc/pb" "github.com/zeromicro/go-zero/core/logx" ) type DisconnectLogic struct { ctx context.Context svcCtx *svc.ServiceContext logx.Logger } func NewDisconnectLogic(ctx context.Context, svcCtx *svc.ServiceContext) *DisconnectLogic { return &DisconnectLogic{ ctx: ctx, svcCtx: svcCtx, Logger: logx.WithContext(ctx), } } func (l *DisconnectLogic) Disconnect(in *pb.CommandReq) (*pb.CommandResp, error) { uid, gameId, err := l.checkAuth(in) if err != nil { return &pb.CommandResp{ Code: result.TokenParseError, Msg: err.Error(), Data: nil, }, err } _, err = l.svcCtx.InnerRpc.NotifyUserOffline(l.ctx, &inner.NotifyUserStatusReq{ Type: in.Type, Uid: uid, GameId: gameId, }) if err != nil { return &pb.CommandResp{ Code: result.ServerCommonError, Msg: err.Error(), Data: nil, }, err } mgr.GetFlowMgrInstance().UnRegister(uid) return &pb.CommandResp{ Code: result.Ok, Msg: "success", Data: nil, }, nil } func (l *DisconnectLogic) checkAuth(in *pb.CommandReq) (string, string, error) { token, err := jwt.Parse(in.AccessToken, func(token *jwt.Token) (i interface{}, err error) { return []byte(l.svcCtx.Config.JwtAuth.AccessSecret), nil }) uid := "" gameId := "" if token.Valid { //将获取的token中的Claims强转为MapClaims claims, _ := token.Claims.(jwt.MapClaims) if in.Type == globalkey.CONNECT_TYPE_PLAYER { uid = claims[jwtkey.PlayerId].(string) gameId = claims[jwtkey.GameId].(string) } else { uid = claims[jwtkey.CsId].(string) } return uid, gameId, nil } else if ve, ok := err.(*jwt.ValidationError); ok { if ve.Errors&jwt.ValidationErrorMalformed != 0 { return uid, gameId, errors.Wrap(result.NewErrCode(result.TokenParseError), "") } else if ve.Errors&(jwt.ValidationErrorExpired|jwt.ValidationErrorNotValidYet) != 0 { // Token is either expired or not active yet return uid, gameId, errors.Wrap(result.NewErrCode(result.TokenExpireError), "") } else { return uid, gameId, errors.Wrap(result.NewErrCode(result.TokenParseError), "") } } else { return uid, gameId, errors.Wrap(result.NewErrCode(result.TokenParseError), "") } }