// Code generated by protoc-gen-go-grpc. DO NOT EDIT. // versions: // - protoc-gen-go-grpc v1.2.0 // - protoc v3.19.4 // source: pb/cmd.proto package pb import ( context "context" grpc "google.golang.org/grpc" codes "google.golang.org/grpc/codes" status "google.golang.org/grpc/status" ) // This is a compile-time assertion to ensure that this generated file // is compatible with the grpc package it is being compiled against. // Requires gRPC-Go v1.32.0 or later. const _ = grpc.SupportPackageIsVersion7 // CmdClient is the client API for Cmd service. // // For semantics around ctx use and closing/ending streaming RPCs, please refer to https://pkg.go.dev/google.golang.org/grpc/?tab=doc#ClientConn.NewStream. type CmdClient interface { PlayerFetchCsInfo(ctx context.Context, in *PlayerFetchCsInfoReq, opts ...grpc.CallOption) (*PlayerFetchCsInfoResp, error) PlayerFetchHistoryMsg(ctx context.Context, in *PlayerFetchHistoryMsgReq, opts ...grpc.CallOption) (*PlayerFetchHistoryMsgResp, error) PlayerSendMsg(ctx context.Context, in *PlayerSendMsgReq, opts ...grpc.CallOption) (*PlayerSendMsgResp, error) PlayerDisconnect(ctx context.Context, in *PlayerDisconnectReq, opts ...grpc.CallOption) (*PlayerDisconnectResp, error) CsFetchPlayerQueue(ctx context.Context, in *CsFetchPlayerQueueReq, opts ...grpc.CallOption) (*CsFetchPlayerQueueResp, error) CsConnectPlayer(ctx context.Context, in *CsConnectPlayerReq, opts ...grpc.CallOption) (*CsConnectPlayerResp, error) CsFetchHistoryChat(ctx context.Context, in *CsFetchHistoryChatReq, opts ...grpc.CallOption) (*CsFetchHistoryChatResp, error) CsFetchHistoryMsg(ctx context.Context, in *CsFetchHistoryMsgReq, opts ...grpc.CallOption) (*CsFetchHistoryMsgResp, error) CsSendMsg(ctx context.Context, in *CsSendMsgReq, opts ...grpc.CallOption) (*CsSendMsgResp, error) } type cmdClient struct { cc grpc.ClientConnInterface } func NewCmdClient(cc grpc.ClientConnInterface) CmdClient { return &cmdClient{cc} } func (c *cmdClient) PlayerFetchCsInfo(ctx context.Context, in *PlayerFetchCsInfoReq, opts ...grpc.CallOption) (*PlayerFetchCsInfoResp, error) { out := new(PlayerFetchCsInfoResp) err := c.cc.Invoke(ctx, "/pb.Cmd/playerFetchCsInfo", in, out, opts...) if err != nil { return nil, err } return out, nil } func (c *cmdClient) PlayerFetchHistoryMsg(ctx context.Context, in *PlayerFetchHistoryMsgReq, opts ...grpc.CallOption) (*PlayerFetchHistoryMsgResp, error) { out := new(PlayerFetchHistoryMsgResp) err := c.cc.Invoke(ctx, "/pb.Cmd/playerFetchHistoryMsg", in, out, opts...) if err != nil { return nil, err } return out, nil } func (c *cmdClient) PlayerSendMsg(ctx context.Context, in *PlayerSendMsgReq, opts ...grpc.CallOption) (*PlayerSendMsgResp, error) { out := new(PlayerSendMsgResp) err := c.cc.Invoke(ctx, "/pb.Cmd/playerSendMsg", in, out, opts...) if err != nil { return nil, err } return out, nil } func (c *cmdClient) PlayerDisconnect(ctx context.Context, in *PlayerDisconnectReq, opts ...grpc.CallOption) (*PlayerDisconnectResp, error) { out := new(PlayerDisconnectResp) err := c.cc.Invoke(ctx, "/pb.Cmd/playerDisconnect", in, out, opts...) if err != nil { return nil, err } return out, nil } func (c *cmdClient) CsFetchPlayerQueue(ctx context.Context, in *CsFetchPlayerQueueReq, opts ...grpc.CallOption) (*CsFetchPlayerQueueResp, error) { out := new(CsFetchPlayerQueueResp) err := c.cc.Invoke(ctx, "/pb.Cmd/csFetchPlayerQueue", in, out, opts...) if err != nil { return nil, err } return out, nil } func (c *cmdClient) CsConnectPlayer(ctx context.Context, in *CsConnectPlayerReq, opts ...grpc.CallOption) (*CsConnectPlayerResp, error) { out := new(CsConnectPlayerResp) err := c.cc.Invoke(ctx, "/pb.Cmd/csConnectPlayer", in, out, opts...) if err != nil { return nil, err } return out, nil } func (c *cmdClient) CsFetchHistoryChat(ctx context.Context, in *CsFetchHistoryChatReq, opts ...grpc.CallOption) (*CsFetchHistoryChatResp, error) { out := new(CsFetchHistoryChatResp) err := c.cc.Invoke(ctx, "/pb.Cmd/csFetchHistoryChat", in, out, opts...) if err != nil { return nil, err } return out, nil } func (c *cmdClient) CsFetchHistoryMsg(ctx context.Context, in *CsFetchHistoryMsgReq, opts ...grpc.CallOption) (*CsFetchHistoryMsgResp, error) { out := new(CsFetchHistoryMsgResp) err := c.cc.Invoke(ctx, "/pb.Cmd/csFetchHistoryMsg", in, out, opts...) if err != nil { return nil, err } return out, nil } func (c *cmdClient) CsSendMsg(ctx context.Context, in *CsSendMsgReq, opts ...grpc.CallOption) (*CsSendMsgResp, error) { out := new(CsSendMsgResp) err := c.cc.Invoke(ctx, "/pb.Cmd/csSendMsg", in, out, opts...) if err != nil { return nil, err } return out, nil } // CmdServer is the server API for Cmd service. // All implementations must embed UnimplementedCmdServer // for forward compatibility type CmdServer interface { PlayerFetchCsInfo(context.Context, *PlayerFetchCsInfoReq) (*PlayerFetchCsInfoResp, error) PlayerFetchHistoryMsg(context.Context, *PlayerFetchHistoryMsgReq) (*PlayerFetchHistoryMsgResp, error) PlayerSendMsg(context.Context, *PlayerSendMsgReq) (*PlayerSendMsgResp, error) PlayerDisconnect(context.Context, *PlayerDisconnectReq) (*PlayerDisconnectResp, error) CsFetchPlayerQueue(context.Context, *CsFetchPlayerQueueReq) (*CsFetchPlayerQueueResp, error) CsConnectPlayer(context.Context, *CsConnectPlayerReq) (*CsConnectPlayerResp, error) CsFetchHistoryChat(context.Context, *CsFetchHistoryChatReq) (*CsFetchHistoryChatResp, error) CsFetchHistoryMsg(context.Context, *CsFetchHistoryMsgReq) (*CsFetchHistoryMsgResp, error) CsSendMsg(context.Context, *CsSendMsgReq) (*CsSendMsgResp, error) mustEmbedUnimplementedCmdServer() } // UnimplementedCmdServer must be embedded to have forward compatible implementations. type UnimplementedCmdServer struct { } func (UnimplementedCmdServer) PlayerFetchCsInfo(context.Context, *PlayerFetchCsInfoReq) (*PlayerFetchCsInfoResp, error) { return nil, status.Errorf(codes.Unimplemented, "method PlayerFetchCsInfo not implemented") } func (UnimplementedCmdServer) PlayerFetchHistoryMsg(context.Context, *PlayerFetchHistoryMsgReq) (*PlayerFetchHistoryMsgResp, error) { return nil, status.Errorf(codes.Unimplemented, "method PlayerFetchHistoryMsg not implemented") } func (UnimplementedCmdServer) PlayerSendMsg(context.Context, *PlayerSendMsgReq) (*PlayerSendMsgResp, error) { return nil, status.Errorf(codes.Unimplemented, "method PlayerSendMsg not implemented") } func (UnimplementedCmdServer) PlayerDisconnect(context.Context, *PlayerDisconnectReq) (*PlayerDisconnectResp, error) { return nil, status.Errorf(codes.Unimplemented, "method PlayerDisconnect not implemented") } func (UnimplementedCmdServer) CsFetchPlayerQueue(context.Context, *CsFetchPlayerQueueReq) (*CsFetchPlayerQueueResp, error) { return nil, status.Errorf(codes.Unimplemented, "method CsFetchPlayerQueue not implemented") } func (UnimplementedCmdServer) CsConnectPlayer(context.Context, *CsConnectPlayerReq) (*CsConnectPlayerResp, error) { return nil, status.Errorf(codes.Unimplemented, "method CsConnectPlayer not implemented") } func (UnimplementedCmdServer) CsFetchHistoryChat(context.Context, *CsFetchHistoryChatReq) (*CsFetchHistoryChatResp, error) { return nil, status.Errorf(codes.Unimplemented, "method CsFetchHistoryChat not implemented") } func (UnimplementedCmdServer) CsFetchHistoryMsg(context.Context, *CsFetchHistoryMsgReq) (*CsFetchHistoryMsgResp, error) { return nil, status.Errorf(codes.Unimplemented, "method CsFetchHistoryMsg not implemented") } func (UnimplementedCmdServer) CsSendMsg(context.Context, *CsSendMsgReq) (*CsSendMsgResp, error) { return nil, status.Errorf(codes.Unimplemented, "method CsSendMsg not implemented") } func (UnimplementedCmdServer) mustEmbedUnimplementedCmdServer() {} // UnsafeCmdServer may be embedded to opt out of forward compatibility for this service. // Use of this interface is not recommended, as added methods to CmdServer will // result in compilation errors. type UnsafeCmdServer interface { mustEmbedUnimplementedCmdServer() } func RegisterCmdServer(s grpc.ServiceRegistrar, srv CmdServer) { s.RegisterService(&Cmd_ServiceDesc, srv) } func _Cmd_PlayerFetchCsInfo_Handler(srv interface{}, ctx context.Context, dec func(interface{}) error, interceptor grpc.UnaryServerInterceptor) (interface{}, error) { in := new(PlayerFetchCsInfoReq) if err := dec(in); err != nil { return nil, err } if interceptor == nil { return srv.(CmdServer).PlayerFetchCsInfo(ctx, in) } info := &grpc.UnaryServerInfo{ Server: srv, FullMethod: "/pb.Cmd/playerFetchCsInfo", } handler := func(ctx context.Context, req interface{}) (interface{}, error) { return srv.(CmdServer).PlayerFetchCsInfo(ctx, req.(*PlayerFetchCsInfoReq)) } return interceptor(ctx, in, info, handler) } func _Cmd_PlayerFetchHistoryMsg_Handler(srv interface{}, ctx context.Context, dec func(interface{}) error, interceptor grpc.UnaryServerInterceptor) (interface{}, error) { in := new(PlayerFetchHistoryMsgReq) if err := dec(in); err != nil { return nil, err } if interceptor == nil { return srv.(CmdServer).PlayerFetchHistoryMsg(ctx, in) } info := &grpc.UnaryServerInfo{ Server: srv, FullMethod: "/pb.Cmd/playerFetchHistoryMsg", } handler := func(ctx context.Context, req interface{}) (interface{}, error) { return srv.(CmdServer).PlayerFetchHistoryMsg(ctx, req.(*PlayerFetchHistoryMsgReq)) } return interceptor(ctx, in, info, handler) } func _Cmd_PlayerSendMsg_Handler(srv interface{}, ctx context.Context, dec func(interface{}) error, interceptor grpc.UnaryServerInterceptor) (interface{}, error) { in := new(PlayerSendMsgReq) if err := dec(in); err != nil { return nil, err } if interceptor == nil { return srv.(CmdServer).PlayerSendMsg(ctx, in) } info := &grpc.UnaryServerInfo{ Server: srv, FullMethod: "/pb.Cmd/playerSendMsg", } handler := func(ctx context.Context, req interface{}) (interface{}, error) { return srv.(CmdServer).PlayerSendMsg(ctx, req.(*PlayerSendMsgReq)) } return interceptor(ctx, in, info, handler) } func _Cmd_PlayerDisconnect_Handler(srv interface{}, ctx context.Context, dec func(interface{}) error, interceptor grpc.UnaryServerInterceptor) (interface{}, error) { in := new(PlayerDisconnectReq) if err := dec(in); err != nil { return nil, err } if interceptor == nil { return srv.(CmdServer).PlayerDisconnect(ctx, in) } info := &grpc.UnaryServerInfo{ Server: srv, FullMethod: "/pb.Cmd/playerDisconnect", } handler := func(ctx context.Context, req interface{}) (interface{}, error) { return srv.(CmdServer).PlayerDisconnect(ctx, req.(*PlayerDisconnectReq)) } return interceptor(ctx, in, info, handler) } func _Cmd_CsFetchPlayerQueue_Handler(srv interface{}, ctx context.Context, dec func(interface{}) error, interceptor grpc.UnaryServerInterceptor) (interface{}, error) { in := new(CsFetchPlayerQueueReq) if err := dec(in); err != nil { return nil, err } if interceptor == nil { return srv.(CmdServer).CsFetchPlayerQueue(ctx, in) } info := &grpc.UnaryServerInfo{ Server: srv, FullMethod: "/pb.Cmd/csFetchPlayerQueue", } handler := func(ctx context.Context, req interface{}) (interface{}, error) { return srv.(CmdServer).CsFetchPlayerQueue(ctx, req.(*CsFetchPlayerQueueReq)) } return interceptor(ctx, in, info, handler) } func _Cmd_CsConnectPlayer_Handler(srv interface{}, ctx context.Context, dec func(interface{}) error, interceptor grpc.UnaryServerInterceptor) (interface{}, error) { in := new(CsConnectPlayerReq) if err := dec(in); err != nil { return nil, err } if interceptor == nil { return srv.(CmdServer).CsConnectPlayer(ctx, in) } info := &grpc.UnaryServerInfo{ Server: srv, FullMethod: "/pb.Cmd/csConnectPlayer", } handler := func(ctx context.Context, req interface{}) (interface{}, error) { return srv.(CmdServer).CsConnectPlayer(ctx, req.(*CsConnectPlayerReq)) } return interceptor(ctx, in, info, handler) } func _Cmd_CsFetchHistoryChat_Handler(srv interface{}, ctx context.Context, dec func(interface{}) error, interceptor grpc.UnaryServerInterceptor) (interface{}, error) { in := new(CsFetchHistoryChatReq) if err := dec(in); err != nil { return nil, err } if interceptor == nil { return srv.(CmdServer).CsFetchHistoryChat(ctx, in) } info := &grpc.UnaryServerInfo{ Server: srv, FullMethod: "/pb.Cmd/csFetchHistoryChat", } handler := func(ctx context.Context, req interface{}) (interface{}, error) { return srv.(CmdServer).CsFetchHistoryChat(ctx, req.(*CsFetchHistoryChatReq)) } return interceptor(ctx, in, info, handler) } func _Cmd_CsFetchHistoryMsg_Handler(srv interface{}, ctx context.Context, dec func(interface{}) error, interceptor grpc.UnaryServerInterceptor) (interface{}, error) { in := new(CsFetchHistoryMsgReq) if err := dec(in); err != nil { return nil, err } if interceptor == nil { return srv.(CmdServer).CsFetchHistoryMsg(ctx, in) } info := &grpc.UnaryServerInfo{ Server: srv, FullMethod: "/pb.Cmd/csFetchHistoryMsg", } handler := func(ctx context.Context, req interface{}) (interface{}, error) { return srv.(CmdServer).CsFetchHistoryMsg(ctx, req.(*CsFetchHistoryMsgReq)) } return interceptor(ctx, in, info, handler) } func _Cmd_CsSendMsg_Handler(srv interface{}, ctx context.Context, dec func(interface{}) error, interceptor grpc.UnaryServerInterceptor) (interface{}, error) { in := new(CsSendMsgReq) if err := dec(in); err != nil { return nil, err } if interceptor == nil { return srv.(CmdServer).CsSendMsg(ctx, in) } info := &grpc.UnaryServerInfo{ Server: srv, FullMethod: "/pb.Cmd/csSendMsg", } handler := func(ctx context.Context, req interface{}) (interface{}, error) { return srv.(CmdServer).CsSendMsg(ctx, req.(*CsSendMsgReq)) } return interceptor(ctx, in, info, handler) } // Cmd_ServiceDesc is the grpc.ServiceDesc for Cmd service. // It's only intended for direct use with grpc.RegisterService, // and not to be introspected or modified (even as a copy) var Cmd_ServiceDesc = grpc.ServiceDesc{ ServiceName: "pb.Cmd", HandlerType: (*CmdServer)(nil), Methods: []grpc.MethodDesc{ { MethodName: "playerFetchCsInfo", Handler: _Cmd_PlayerFetchCsInfo_Handler, }, { MethodName: "playerFetchHistoryMsg", Handler: _Cmd_PlayerFetchHistoryMsg_Handler, }, { MethodName: "playerSendMsg", Handler: _Cmd_PlayerSendMsg_Handler, }, { MethodName: "playerDisconnect", Handler: _Cmd_PlayerDisconnect_Handler, }, { MethodName: "csFetchPlayerQueue", Handler: _Cmd_CsFetchPlayerQueue_Handler, }, { MethodName: "csConnectPlayer", Handler: _Cmd_CsConnectPlayer_Handler, }, { MethodName: "csFetchHistoryChat", Handler: _Cmd_CsFetchHistoryChat_Handler, }, { MethodName: "csFetchHistoryMsg", Handler: _Cmd_CsFetchHistoryMsg_Handler, }, { MethodName: "csSendMsg", Handler: _Cmd_CsSendMsg_Handler, }, }, Streams: []grpc.StreamDesc{}, Metadata: "pb/cmd.proto", }