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- // Code generated by protoc-gen-go-grpc. DO NOT EDIT.
- // versions:
- // - protoc-gen-go-grpc v1.2.0
- // - protoc v3.19.4
- // source: pb/auth.proto
- package pb
- import (
- context "context"
- grpc "google.golang.org/grpc"
- codes "google.golang.org/grpc/codes"
- status "google.golang.org/grpc/status"
- )
- // This is a compile-time assertion to ensure that this generated file
- // is compatible with the grpc package it is being compiled against.
- // Requires gRPC-Go v1.32.0 or later.
- const _ = grpc.SupportPackageIsVersion7
- // AuthClient is the client API for Auth service.
- //
- // For semantics around ctx use and closing/ending streaming RPCs, please refer to https://pkg.go.dev/google.golang.org/grpc/?tab=doc#ClientConn.NewStream.
- type AuthClient interface {
- PlayerAuth(ctx context.Context, in *PlayerAuthReq, opts ...grpc.CallOption) (*AuthResp, error)
- CsAuth(ctx context.Context, in *CsAuthReq, opts ...grpc.CallOption) (*AuthResp, error)
- CheckAuth(ctx context.Context, in *CheckAuthReq, opts ...grpc.CallOption) (*CheckAuthResp, error)
- }
- type authClient struct {
- cc grpc.ClientConnInterface
- }
- func NewAuthClient(cc grpc.ClientConnInterface) AuthClient {
- return &authClient{cc}
- }
- func (c *authClient) PlayerAuth(ctx context.Context, in *PlayerAuthReq, opts ...grpc.CallOption) (*AuthResp, error) {
- out := new(AuthResp)
- err := c.cc.Invoke(ctx, "/pb.Auth/playerAuth", in, out, opts...)
- if err != nil {
- return nil, err
- }
- return out, nil
- }
- func (c *authClient) CsAuth(ctx context.Context, in *CsAuthReq, opts ...grpc.CallOption) (*AuthResp, error) {
- out := new(AuthResp)
- err := c.cc.Invoke(ctx, "/pb.Auth/csAuth", in, out, opts...)
- if err != nil {
- return nil, err
- }
- return out, nil
- }
- func (c *authClient) CheckAuth(ctx context.Context, in *CheckAuthReq, opts ...grpc.CallOption) (*CheckAuthResp, error) {
- out := new(CheckAuthResp)
- err := c.cc.Invoke(ctx, "/pb.Auth/checkAuth", in, out, opts...)
- if err != nil {
- return nil, err
- }
- return out, nil
- }
- // AuthServer is the server API for Auth service.
- // All implementations must embed UnimplementedAuthServer
- // for forward compatibility
- type AuthServer interface {
- PlayerAuth(context.Context, *PlayerAuthReq) (*AuthResp, error)
- CsAuth(context.Context, *CsAuthReq) (*AuthResp, error)
- CheckAuth(context.Context, *CheckAuthReq) (*CheckAuthResp, error)
- mustEmbedUnimplementedAuthServer()
- }
- // UnimplementedAuthServer must be embedded to have forward compatible implementations.
- type UnimplementedAuthServer struct {
- }
- func (UnimplementedAuthServer) PlayerAuth(context.Context, *PlayerAuthReq) (*AuthResp, error) {
- return nil, status.Errorf(codes.Unimplemented, "method PlayerAuth not implemented")
- }
- func (UnimplementedAuthServer) CsAuth(context.Context, *CsAuthReq) (*AuthResp, error) {
- return nil, status.Errorf(codes.Unimplemented, "method CsAuth not implemented")
- }
- func (UnimplementedAuthServer) CheckAuth(context.Context, *CheckAuthReq) (*CheckAuthResp, error) {
- return nil, status.Errorf(codes.Unimplemented, "method CheckAuth not implemented")
- }
- func (UnimplementedAuthServer) mustEmbedUnimplementedAuthServer() {}
- // UnsafeAuthServer may be embedded to opt out of forward compatibility for this service.
- // Use of this interface is not recommended, as added methods to AuthServer will
- // result in compilation errors.
- type UnsafeAuthServer interface {
- mustEmbedUnimplementedAuthServer()
- }
- func RegisterAuthServer(s grpc.ServiceRegistrar, srv AuthServer) {
- s.RegisterService(&Auth_ServiceDesc, srv)
- }
- func _Auth_PlayerAuth_Handler(srv interface{}, ctx context.Context, dec func(interface{}) error, interceptor grpc.UnaryServerInterceptor) (interface{}, error) {
- in := new(PlayerAuthReq)
- if err := dec(in); err != nil {
- return nil, err
- }
- if interceptor == nil {
- return srv.(AuthServer).PlayerAuth(ctx, in)
- }
- info := &grpc.UnaryServerInfo{
- Server: srv,
- FullMethod: "/pb.Auth/playerAuth",
- }
- handler := func(ctx context.Context, req interface{}) (interface{}, error) {
- return srv.(AuthServer).PlayerAuth(ctx, req.(*PlayerAuthReq))
- }
- return interceptor(ctx, in, info, handler)
- }
- func _Auth_CsAuth_Handler(srv interface{}, ctx context.Context, dec func(interface{}) error, interceptor grpc.UnaryServerInterceptor) (interface{}, error) {
- in := new(CsAuthReq)
- if err := dec(in); err != nil {
- return nil, err
- }
- if interceptor == nil {
- return srv.(AuthServer).CsAuth(ctx, in)
- }
- info := &grpc.UnaryServerInfo{
- Server: srv,
- FullMethod: "/pb.Auth/csAuth",
- }
- handler := func(ctx context.Context, req interface{}) (interface{}, error) {
- return srv.(AuthServer).CsAuth(ctx, req.(*CsAuthReq))
- }
- return interceptor(ctx, in, info, handler)
- }
- func _Auth_CheckAuth_Handler(srv interface{}, ctx context.Context, dec func(interface{}) error, interceptor grpc.UnaryServerInterceptor) (interface{}, error) {
- in := new(CheckAuthReq)
- if err := dec(in); err != nil {
- return nil, err
- }
- if interceptor == nil {
- return srv.(AuthServer).CheckAuth(ctx, in)
- }
- info := &grpc.UnaryServerInfo{
- Server: srv,
- FullMethod: "/pb.Auth/checkAuth",
- }
- handler := func(ctx context.Context, req interface{}) (interface{}, error) {
- return srv.(AuthServer).CheckAuth(ctx, req.(*CheckAuthReq))
- }
- return interceptor(ctx, in, info, handler)
- }
- // Auth_ServiceDesc is the grpc.ServiceDesc for Auth service.
- // It's only intended for direct use with grpc.RegisterService,
- // and not to be introspected or modified (even as a copy)
- var Auth_ServiceDesc = grpc.ServiceDesc{
- ServiceName: "pb.Auth",
- HandlerType: (*AuthServer)(nil),
- Methods: []grpc.MethodDesc{
- {
- MethodName: "playerAuth",
- Handler: _Auth_PlayerAuth_Handler,
- },
- {
- MethodName: "csAuth",
- Handler: _Auth_CsAuth_Handler,
- },
- {
- MethodName: "checkAuth",
- Handler: _Auth_CheckAuth_Handler,
- },
- },
- Streams: []grpc.StreamDesc{},
- Metadata: "pb/auth.proto",
- }
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